Monday, 1 December 2014

Response to pitch feedback

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Here is a video of our response to the feedback people gave us after we pitched the idea of our short film to them.




For this we analysed the feedback that was given to us from the people who watched our pitch. We worked together to answer the questions that people asked, rethought some of the original ideas that people did not agree with, and overall we deducted that we are going to concentrate most of our time on making the film more noticeable to the audience.

Wednesday, 12 November 2014

radio trailer 'outsider task'









This is a practise radio trailer we made in lesson for the 'outsider' task.


Our group all worked together to write this and each took turns to voice act in the trailer itself.

Wednesday, 22 October 2014

shadow photography practise




shadows connote enigma, in this shoot we tried to capture shadows of particular bodyparts to create mystery or a question.

Crime narative photoshoot

For this blog task, we created a short crime narrative involving a phone thief. this is how we conveyed the story in chronological order.
 
 
 
1. a guy on his new iphone, probably on instagram.
 
 

2. the villain steals the phone.
 
 

3. the guy asks his friend for help getting the phone back.
 
 

4. the guy points the thief out tp his friend.
 
 

5. his friend approaches and steals the phone from the thief.
 
 

6. the guys friend gives him his phone back!
 
 
 
To make the story anachronic, we re-arranged the events in this order-
 
3
4
1
2
5
6
 
This creates an enigma as we see the situation before it has happened. using flashbacks this helps to add depth to the story.

Wednesday, 15 October 2014

Genres.

Genres are different types of film for instance horror or comedy that aim to please the audience in a different way depending on the type of audience. A person who likes the horror genre may like it because it is jumpy and they are thrill-seekers, whereas people who enjoy romantic movies may watch them because they are more caring.


Hybrid genres are films where 2 or more genres are used and work with eachother, such as rom-com, or rom-zom-com. films such as shaun of the dead pull off the 'rom-zom-com' hybrid genre well. another film that uses hybrid genres but is not so new is 'alien', combining the sci fi genre with the horror genre.


The genres of film that are most popular in terms of Oscars are usually In the romance, comedy or drama genres. These are especially popular as drama and romance can both be made into 'epics', films that have very large budgets and aim to go down in history such as the godfather or citizen Kane which were revolutionary at the time. 


Some short films get picked up by bigger companies who would like to make them into feature length films. An example of a short film that has been turned into a feature length film is 'across the hall'. Originally wrote by alex merkin, he sold the rights to a bigger company, then wrote and directed the feature length version.


There is a huge fanbase for short horrors, probably because they are so easy to make and therefore there are a lot of them, and the fan base has grown considerably larger than other ones that there are not so many of. also there seems to be a correlation between age and genre. Stereotypically a lot of young people use the internet, and young people's favourite genre of film appears to be horror, so there is a lot of online activity surrounding horror.

60 second bunny task

http://en.wikipedia.org/wiki/Tzvetan_Todorov - this is a link to the Wikipedia page of 'Tzvetan Todorov'. he is a Bulgarian theorist responsible for 'Todorov's narrative theory'. He said that each film has a set pattern and follows in five stages; the film begins with an equilibrium (a sense of normality for the characters), the disruption, and set out to repair it (by solving the problem that normality then gets disrupted, the characters then recognise), in this section their will be lots of smaller disruptions, this may cause disagreements  as to what the major disruption is, it is what initially the characters are trying to repair; finally, a new equilibrium is put into place.


Vladmir prop was a Russian theorist who came up with a narrative based theory on character types and functions. He originally applied this theory to fairytales but it is now applied to all narratives. Propp said that narratives tend to have all or most of the following character types; hero, villain, heroes helper, donor, dispatcher, false hero, princess and father. The princess is not necessarily a princess,it is in basic terms the heroes reward and the father traditionally in fairytales would be the princess' father, in other narratives in would simply be the princess' protector. Here is a link to his Wikipedia - http://en.wikipedia.org/wiki/Vladimir_Propp










Wednesday, 24 September 2014

Barthe's 5 codes.

Hermrneutic code-
     The 'enigma' code refers to any element of the story that is not fully explained and hence becomes a mystery to the reader. This includes snares, equivocations and jammings. this is to keep the audience guessing until the final scene where all is revealed.






Action code-
     Relieves tension, this refers to any other action or event that indicates something is going to happen, and which hence gets the reader guessing as to what will happen next. Action and enigma codes work as a pair to develop story and tension and keep the reader interested.






Semantic code-
     This code refers to connotation within the story that gives additional meaning over the basic denotative meaning of the word. it is by the use of extended meaning that can be applied to words that authors can paint rich pictures with relatively limited text and the way they do this is a common indication






Symbolic codes-
     This is similar to the semantic code, but acts at a wider level, organising semantic meanings into broader deeper sets of meaning. this is typically done in the use of antithesis, where new meaning arises out of opposing and conflicting ideas.






Cultural code-
     This code refers to anything that is founded on some kind of canonical works that cannot be challenged and is assumed to be a foundation for truth. typically this involves either science or religion, although other canons such as magical truths may be used as fantasy stories. the 'gnomic code' is a cultural code that particularly refers to sayings, proverbs, clichés and other common meaning-given word sets. 


X-men days of future past-





I have watched this fight scene from the film 'Days of future past' and decided to pick out the codes that are used. At the start, there is an initial enigma code when magneto flies down from the sky behind the man who is painting the lines on the football field, it makes the audience wonder what he is doing there, whether the groundskeeper is in danger, what is going to happen next. this is immediately followed by an action, when magneto lifts the stadium up and everything started crashing down that answers the questions asked by the audience.